
Command the battlefield from the palm of your hand
StrategyBattleCore builds deep turn-based and real-time strategy games for iPhone and iPad. Muster armies, negotiate fragile alliances, and win wars decided by wit — not wallets.

A small London studio obsessed with the perfect turn
Founded in 2016 above a coffee roastery in Hoxton, StrategyBattleCore is a nine-person team of designers, engineers and former competitive players. We ship strategy games that respect your time and your intelligence — no pay-to-win, no manipulative timers.
Every mechanic is playtested weekly at our studio on Coronet Street. If a system is not fun on the third hour of play, it does not make it into the build. We are self-funded, which means our only stakeholders are the people holding the phone.
- Built natively for iOS with Metal-accelerated rendering
- Offline single-player plus cross-device cloud saves
- Fair monetisation — one price, no loot boxes
Systems with real depth, wrapped in an interface you actually enjoy

Turn-based tactical combat
Hex-grid battles where terrain, flanking and line-of-sight decide the outcome. Every unit has counters, and every mistake teaches you something. Ranked seasons reset every 8 weeks.

Living diplomacy engine
Forge treaties, break them, and watch AI rivals remember. Our reputation system tracks 40+ signals so betrayals carry weight across an entire campaign — no two playthroughs feel the same.

Cross-device cloud campaigns
Start a 30-turn war on your iPhone during the commute and finish it on iPad at home. Saves sync in under a second over iCloud, and your progress is never gated behind a subscription.
A look at what you will be commanding

Ironhold Siege — defend the mountain pass across twelve brutal turns.
Loved by strategists, from casual to cutthroat
“The diplomacy AI actually holds a grudge. I betrayed an ally in turn 6 and paid for it four hours later. Best £5 I have spent on the App Store in years.”
“Finally a strategy game that respects my commute. I play three turns on the Tube, close the app, and pick up instantly at my desk on iPad. Zero friction.”
“No energy timers, no loot boxes, no nonsense. Just clean tactical combat with a fair one-off price. This is how mobile strategy should feel.”
“I teach a game-design module and I use Ironhold Siege as an example of readable UI under complexity. My students were hooked within one lecture.”
One fair price. Every game we ship.
Choose monthly to try everything, or go yearly and save two months.
Skirmish
For newcomers finding their footing
Free forever
- First 3 campaign chapters
- Local single-player battles
- Weekly rotating challenge map
- Cloud save on one device
Commander
The full StrategyBattleCore library
All current & future games
- Every game we have ever shipped
- Unlimited campaigns & ranked seasons
- Cross-device iCloud saves
- Living diplomacy engine
- No ads, no loot boxes, ever
Vanguard
For the competitive and the completionist
Everything in Commander, plus
- Early access to unreleased builds
- Monthly designer strategy notes
- Priority ranked matchmaking
- Exclusive Vanguard banner cosmetics
- Direct line to the studio Discord
Questions, feedback, or a bug to report?
Our studio on Coronet Street reads every message. Whether you are stuck on Ironhold or want to partner with us, drop us a line.